### Position vector

In geometry, a **position** or **position vector**, also known as **location vector** or **radius vector**, is a Euclidean vector which represents the position of a point *P* in space in relation to an arbitrary reference origin *O*. Usually denoted **x**, **r** or **s**, it corresponds to the displacement from O to P:^{[1]}

- $\backslash bold\{r\}=\backslash overrightarrow\{OP\}.$

Frequently this is used in two-dimensional or three-dimensional space, but can be easily generalized to Euclidean spaces in any number of dimensions.^{[2]}

## Contents

## Definition

### Three dimensions

In three dimensions, any set of three dimensional coordinates and their corresponding basis vectors can be used to define the location of a point in spaceâ€”whichever is the simplest for the task at hand may be used.

Commonly, one uses the familiar Cartesian, or sometimes spherical polar, and cylindrical polar coordinates;

- $\backslash begin\{align\}$

\bold{r}(t) & \equiv \bold{r}\left(x,y,z\right) \equiv x(t)\bold{\hat{e}}_x + y(t)\bold{\hat{e}}_y + z(t)\bold{\hat{e}}_z \\ & \equiv \bold{r}\left(r,\theta,\phi\right) \equiv r(t)\bold{\hat{e}}_r(\theta(t), \phi(t)) \\ & \equiv \bold{r}\left(r,\theta,z\right) \equiv r(t)\bold{\hat{e}}_r(\theta(t)) + z(t)\bold{\hat{e}}_z \\ & \,\!\cdots \\

\end{align}

where *t* is a parameter, owing to their rectangular or circular symmetry. These different coordinates and corresponding basis vectors represent the same position vector. Of course, more general curvilinear coordinates could be used instead, and are in contexts like continuum mechanics and general relativity (in the latter case one needs an additional time coordinate).

*n* dimensions

Linear algebra allows for the abstraction of an *n*-dimensional position vector. A position vector can be expressed as a linear combination of basis vectors:^{[3]}^{[4]}

- $\backslash bold\{r\}\; =\; \backslash sum\_\{i=1\}^n\; x\_i\; \backslash bold\{e\}\_i\; =\; x\_1\; \backslash bold\{e\}\_1\; +\; x\_2\; \backslash bold\{e\}\_2\; +\; \backslash cdots\; x\_n\; \backslash bold\{e\}\_n$

The set of all position vectors form position space (a vector space whose elements are the position vectors), since positions can be added (vector addition) and scaled in length (scalar multiplication) to obtain another position vector in the space. The notion of "space" is intuitive since each *x _{i}* (

*i*= 1,2, ...

*n*) can be any value, the collection of values defines a point in space.

The *dimension* of the position space is *n* (also denoted dim(*R*) = *n*). The *coordinates* of the vector **r** with respect to the basis vectors **e**_{i} are *x*_{i}. The vector of coordinates forms the coordinate vector or *n*-tuple (*x*_{1}, *x*_{2}, ... *x _{n}*).

Each coordinate *x _{i}* may be parameterized a number of parameters

*t*. One parameter

*x*(

_{i}*t*) would describe a curved 1d path, two parameters

*x*(

_{i}*t*

_{1},

*t*

_{2}) describes a curved 2d surface, three

*x*(

_{i}*t*

_{1},

*t*

_{2},

*t*

_{3}) describes a curved 3d volume of space, and so on.

The linear span of a basis set *B* = {**e**_{1}, **e**_{2} ... **e**_{n}} equals the position space *R*, denoted span(*B*) = *R*.

## Applications

### Differential geometry

Position vector fields are used to describe continuous and differentiable space curves, in which case the independent parameter needs not be time, but can be (e.g.) arc length of the curve.

### Mechanics

In any equation of motion, the position vector **r**(*t*) is usually the most sought-after quantity because this function defines the motion of a particle (i.e. a point mass) - its location relative to a given coordinate system at some time *t*.

To define motion in terms of position, each coordinate may be parametrized by time; since each successive value of time corresponds to a sequence of successive spatial locations given by the coordinates, so the continuum limit of many successive locations is a path the particle traces.

In the case of one dimension, the position has only one component, so it effectively degenerates to a scalar coordinate. It could be, say, a vector in the *x*-direction, or the radial *r*-direction. Equivalent notations include:

- $\backslash bold\{x\}\; \backslash equiv\; x\; \backslash equiv\; x(t),\; \backslash quad\; r\; \backslash equiv\; r(t),\; \backslash quad\; s\; \backslash equiv\; s(t)\; \backslash cdots\; \backslash ,\backslash !$

## Derivatives of position

For a position vector **r** that is a function of time *t*, the time derivatives can be computed with respect to *t*. These derivatives have common utility in the study of kinematics, control theory, engineering and other sciences.

- Velocity
- $\backslash bold\{v\}=\backslash frac\{\backslash mathrm\{d\}\backslash bold\{r\}\}\{\backslash mathrm\{d\}t\}$

where d**r** is an infinitesimally small displacement (vector).

- Acceleration
- $\backslash bold\{a\}=\backslash frac\{\backslash mathrm\{d\}\backslash bold\{v\}\}\{\backslash mathrm\{d\}t\}=\backslash frac\{\backslash mathrm\{d\}^2\backslash bold\{r\}\}\{\backslash mathrm\{d\}t^2\}$
- Jerk
- $\backslash bold\{j\}=\backslash frac\{\backslash mathrm\{d\}\backslash bold\{a\}\}\{\backslash mathrm\{d\}t\}=\backslash frac\{\backslash mathrm\{d\}^2\backslash bold\{v\}\}\{\backslash mathrm\{d\}t^2\}=\backslash frac\{\backslash mathrm\{d\}^3\backslash bold\{r\}\}\{\backslash mathrm\{d\}t^3\}$

These names for the first, second and third derivative of position are commonly used in basic kinematics.^{[5]} By extension, the higher order derivatives can be computed in a similar fashion. Study of these higher order derivatives can improve approximations of the original displacement function. Such higher-order terms are required in order to accurately represent the displacement function as a sum of an infinite series, enabling several analytical techniques in engineering and physics.

## Relationship to displacement vectors

A displacement vector can be defined as the *action* of uniformly translating spatial points in a given direction over a given distance. Thus the addition of displacement vectors expresses the composition of these displacement actions and scalar multiplication as scaling of the distance. With this in mind we may then define a *position vector* of a point in space as the displacement vector mapping a given origin to that point. Note thus position vectors depend on a choice of origin for the space, as well as displacement vectors depend on the choice of an initial point.

## See also

## Notes

## References

- Keller, F. J, Gettys, W. E. et al. (1993). "Physics: Classical and modern" 2nd ed. McGraw Hill Publishing